Battle Pass Trailer, Start Date, New Legend & More


Apex Legends’ next major update is almost here and Respawn Entertainment has confirmed pretty much everything we need to know about Season 11. There’s going to be a new Battle Royale map, there’s going to be a buff. Wattson … It’s going to be a decent update all things considered. However, there is still more on the way …

LAST – Battle Pass Trailer Release Time

Respawn Entertainment still hasn’t shared the latest Apex Legends Battle Pass trailer – detailing all of the new Legend skins and weapon skins you can unlock through the Season 11 Battle Pass. Looks at last season, we should see a drop in a matter of hours.

At the moment, all we have are the following images – teasers of new content coming with the Season 11 Battle Pass …

The Season 11 Battle Pass trailer is slated to release at the following times:

  • 8:00 a.m. November 1 PST
  • 11:00 am November 1 EST
  • 3:00 p.m. on November 1 GMT

It’s unconfirmed, so the Battle Pass trailer may come out a bit later – but keep an eye out Playapex for the last one.

PATCH NOTES – Season 11 details confirmed

We know about Storm Point, Ash, the CAR SMG, but what else is going on in Apex Legends Season 11? Here are the latest patch notes …

  • New Legend
    • Ash
      • Passive: Marked for death
      • Tactic: Bow Snare
      • Ultimate: Phase Breach
  • New card
    • Storm point
    • New Battle Royale Map Rotation: Storm Point and World’s Edge ONLY
    • Arena map rotation: no BR locations to present
  • New weapon
  • Ranked Battle Royale Updates
    • Kill RP values ​​now take into account the differences between levels ranked killer / victim.
    • The RP kill cap (as we’ve traditionally thought so far) is effectively increased from six to seven. However, this linked to death The RP cap can be reached in different ways, depending on the differences in level and placement. Placement is always everything, and you should always be the first to have maximum chance. total RP.
  • Ranked Arena Updates
    • Ranked arenas now have 2 divisions, similar to Ranked Battle Royale
    • With each new season and division, there is a soft reset of the MMR and new placement matches. New seasons require the usual 10 placement matches, while a new division only requires 5 placement matches.
    • Improvements have been made to matchmaking to find teammates with similar skills.
    • Reduced amount of AP gained or lost due to MMR differences between teams.
  • Legend balance changes
    • Wattson
      • Improved reliability and responsiveness of item placement in Wattson’s Tactical and Ultimate world.
      • Wattson can place his Tactical and Ultimate items on valid surfaces above Wattson’s eye level (to a reasonable extent).
      • General increase in hitbox size, to compensate for the removal of the low profile in the Legacy update.
NEW HITBOX – This Wattson buff has been a long time coming
  • Tactic: Perimeter Defense
    • Increased damage when crossing a fence by 33%. (15 to 20)
    • Increased debuff duration when crossing a fence by 100%. (1.5 to 3 seconds)
    • Increased the time allowed to be hit again by a subsequent closing effect by 100%. (0.5 to 1 second).
    • Reduced cooldown by 50% (30 to 15 seconds).
    • Increased placement range by 50%.
    • Decreased the time between closing and reactivating fences after an ally passes through them by 60%. (1.0 -> 0.4 seconds)
    • Wattson now moves at unarmed speed while preparing / placing fence nodes.
    • Fence nodes can now be placed as soon as the weapon is ready, instead of waiting for the animation to finish.
  • Ultimate – Interception Pylon
    • The exit of the pylon has been considerably reworked.
      • Reduced the number of active pylons Wattson can place from 3 to 1.
      • The pylon now lasts forever (instead of expiring after 90 seconds).
      • The Pylon now has a pool of 250 shields that can be distributed to nearby players, instead of effectively infinite shields.
      • Increased pylon shield recharge rate by 150% and smoothed regeneration rate. (2 / second -> 5 / second, or more precisely: 1 / 0.5 second -> 1 / 0.2 second)
      • When a pylon runs out of shields, it no longer reloads player shields, but can still zap incoming ammo.
      • Taking damage while regenerating shields via the pylon delays continuous regeneration by 1 second.
    • Ground UI and HUD elements now display the number of shields remaining in the pylon.
    • Pinging a friendly pylon will now display the percentage of shields remaining in the pylon.
    • The zapping of the pylons has been moderately reworked.
      • Artillery is now zapped when the pylon detects it would hit any surface within range and line of sight of the pylon, instead of being zapped as soon as it comes in range.
    • As part of the changes, current issues where the pylon does not reliably zap ammunition (especially regarding air strike capabilities and ammo bouncing off surfaces near the pylon) should now be addressed.
  • Weapon balance changes
    • Supply drop rotation
      • This season, the Triple-Take returns to the loot on the ground and the G7 Scout takes its place. The Scout enters supply with his old friend equipped with the Double-Tap trigger.
    • Hop Ups
      • Dual Shell – Each cartridge loaded in the Mastiff or 30-30 Repeater is doubled.
    • Fully equipped rotation
      • Added: Mastiff 30-30, R-301, CAR, Longbow Repeater
      • Removed: Peacekeeper, Rampage, RE-45, Flatline and Charge Rifle
    • EVA-8
      • Rate of fire reduced from 2.1 to 2.0
    • Blue helmet
      • Slightly increased pellet size
      • Choke time reduced from 1.5s to 1.25s
      • Muffled shots stay tight a bit longer when you exit ADS
    • Bow
      • Damage reduced from 60 to 55
    • The star
      • Gun efficiency reduced at all rarity levels
      • Dramatically reduced projectile collision size
      • Damage reduced from 18 to 17
    • G7 Scout
      • Damage increased from 34 to 36
      • Double Tap added to Supply Drop G7 Scout
    • Supply drop weapon rate
      • Early game hull weapon rate increased from 25% to 50%
      • Increased mid-game hull weapon rate from 50% to 75%
      • Endgame hull weapon rate increased from 75% to 100%
    • Hot Zone Gold Loot Rate
      • Increased the amount of Gold Loot that spawns in Hot Areas
    • Crafting changes
      • Increased ammo from crafting
        • Light Ammo 20 → 60
        • Heavy ammo 20 → 60
        • Energy ammo 20 → 60
        • 8 → 24 shotgun ammunition
        • Arrows 16 → 48
        • Sniper 12 → 36
    • Price of crafting ammo has been reduced from 5 to 10 per weapon
    • Crafting Evo armor increased from 100 to 150
    • Evo armor cost increased from 45 to 50
    • Replacing a Sniper Bundle with a Hunting Rifle Bundle with the Dual Shell

GAMEPLAY TRAILER – When does it fall?

We’re a few hours away from seeing Ash in action and should get confirmation of the abilities disclosed below. The Season 11 gameplay trailer is slated to release at the following times:

  • 8:00 a.m. October 25 PST
  • 11:00 a.m. October 25 EST
  • 16:00 25 October BST

Expect to see the new map in action and an exciting look into the future of Apex Legends.

ASH ABILITIES – Leaks put words to launch trailer footage

In the Season 11 launch trailer – which you can see below – we get a good look at Ash’s abilities. However, we don’t really know what they are called and what they do – officially. Respawn Entertainment has yet to delve into these details.

Fortunately, a leak was spotted online it explains everything. Ash’s abilities are as follows:

  • Passive ability
    • Marked for death
      • Ash’s map shows the location of recent “death boxes”. Tap on a “death box” to mark the remaining attackers (once per box);
  • Tactical ability
    • Snare Bow
      • Throw a spinning trap that damages and ties up the first enemy that gets too close;
  • Ultimate ability
    • Phase break
      • Rip out a one-way portal to a targeted location;

It is worth taking the above with a pinch of salt, however, Respawn entertainment should confirm everything on October 25.

LAUNCH TRAILER – “Greetings from Pure Happiness”

Respawn entertainment is a few hours away from sharing the Apex Legends Season 11 launch trailer with us and we’ll get a ‘glimpse of heaven’ when it drops.

A new map has been in the works for a long time now and it looks like it’s finally going to debut in Season 11. The launch trailer drops in the following hours and you can keep an eye out for the YouTube premiere below:

  • 8:00 am Oct 21 PST
  • 11:00 a.m. October 21 EST
  • 16:00 21 October BST

LATEST – Ash confirmed in latest short

The latest Stories from the Outlands short has confirmed that Ash is the next playable legend to join Apex Legends in the Season 11 update. We look forward to hearing more about his abilities in the coming days. However, the new short gave us a fantastic look at his character and position leading up to the Apex Games.

Expect to hear more in the next few days – a new trailer is set to drop on October 21 or 22, depending on quality. Respawn entertainment is…

ASH – She’s ready to prove she’s an Apex Predator

START DATE – When does season 11 drop?

We know it’s a bit early for Respawn entertainment to announce anything to do with Season 11 – they usually release this kind of information at best a week before the release date! However, that doesn’t mean we don’t know when Season 11 will begin. In fact, we know the exact start date of Season 11 – provided there aren’t any unusual delays.

Season 10 is slated to end on November 2 – looking at the current Battle Pass. This means that we should see Season 11 start on November 2 at 10:00 a.m. PST / 1:00 p.m. EST / 5:00 p.m. GMT.

With that in mind, we should see an announcement or two about Season 11 and what content we plan to release a week before that – October 26 or 27.



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