Call of Duty: Vanguard players with the Season 1 Battle Pass can unlock three new options in all Vanguard loadouts, which are “ready to compete” with the already fierce competition between deadly gear and Perk 1 and 2 slot choices: Serpentine – Perk 1, Tier 21 and Intuition – Perk 1, Level 44.
With Serpentine, normal sprint will reduce incoming damage from ballistics and explosives, while tactical sprint can reduce damage by more than a quarter of its normal value.
Intuition will find your vision thrilling when enemies are nearby, even through walls. Similar to High Alert in previous games, but with a shorter range, this perk allows you to perceive threats before they come around corners or through doors. This is done without having to remove them like Piercing Range, making it a more passive option for close range engagements.
The Battle Pass also includes a special incendiary grenade, which is considered lethal gear, and set at level 39. This grenade obscures an area in a white mist and burns those who approach it.
The handheld is a limited version of the Firebombing Run Killstreak and deals a small burst of damage in a wide radius. It will then inflict burning damage every second to those within its range. The effect scales, so the longer someone stays in the area, the longer the effects last, unlike Thermite and Molotov Cocktail.
There’s tons more to come with Vanguard Season 1, so you should check out the blog for more info.