After a long wait, Halo Infinite’s second season, Lone Wolves, is set to begin next week. You can expect to see new maps, modes, loot, more challenges, and of course, a brand new battle pass that seemingly never expires. Season 1 tested a few limited-time modes and new systems we might see in the upcoming season, so let’s take a look at everything we know about Season 2 so far.
Halo Infinite Season 2: Lone Wolves Start Time
Downtime for Season 2 begins at 10am PT/ 1pm ET/ 6pm BST on May 3 and you won’t be able to access Halo Infinite multiplayer during this time. Season 2: Lone Wolves will launch around the following time, but be sure to check the Halo Support Twitter account for more information:
- 11 a.m. PT
- 2 p.m. ET
- 19:00 BST
- 8:00 PM CEST
Once your game has been updated, you will be able to jump in and access Season 2: Lone Wolves.
Halo Infinite Season 2: Battle Pass
In the new season, the Battle Pass will have 100 tiers with different types of cosmetic rewards. There will be premium and free versions, like last season, so everyone will get something. Battle Pass details have been revealed and you will get better selection and loot tiers than in Season 1. We also know that there will be a way to earn in-game currency in matches, instead of pay with real money.
The premium battle pass will net you 1000 CR which you can spend on cosmetics or continue to use to purchase next season, much like Fortnite. The battle pass doesn’t expire either, so you can still earn stuff from Season 1 if yours isn’t complete by May 3.
The Season 2 Pass will have the Lone Wolves theme, which has more Reach-inspired armor, and a new mode called Last Spartan Standing which looks a lot like a battle royale mode.
Halo Infinite Season 2: New Modes
The above Last Spartan Standing fashion is a sort of 12-person battle royale. 12 players will spawn on Big Team Battle maps with a confined loadout and only five respawns, making it a bit different from your traditional battle royale. If you get killed, you can switch to a different weapon, which Escalation Slayer fans will appreciate, and the match ends when only one player is left standing.
king of the hill is under review, where the hill does not move on a timer. Instead, standing on a hill fills a check meter and when it’s full, your team will earn a point. You will then have to go in search of another hill to control. The opposing team can challenge you by taking the hill to stop the counter filling up and if both teams are pushed off the hill, the counter goes to zero.
Land grabbing is the third new mode, where there will be three points on the map to capture and you can earn a point when an area is locked. If you capture all three points, three new areas will appear and the fight will start over, with the first team to reach 11 winning the match.
Along with these new maps, the playlist is getting an overhaul, including new rotational playlists. So here are some new variants you can expect to see:
- Ninja Slayer: Infinite ammo of energy swords and grappling hooks and there will only be grappling hooks and power equipment available on the map. Now you can continuously fly through the air like Tarzan, but with an alien sword.
- Rocket repulsors: Infinite rocket launcher ammo and repulsor loadouts, with only repulsor and electric gear available on the map. See if you can fire a rocket while jumping to propel yourself through the air.
- Vampire ball: A new Oddball mode where hitting an enemy with one skull strike enemies and has 50% shield vampirism. Good for killing enemies and repairing those shields in one hit.
- Growling Pit: A free-for-all 8-player game with a mix of core modes and new variants.
Halo Infinite Season 2: Cards
There are two new maps coming in Season 2, the first being a Big Team Battle map called Breaker. It’s a dry, desert map with two massive fortresses that you’ll no doubt need to defend at some point. The other map is Catalyst, which is a considerably smaller Forerunner structure seemingly inspired by Epitaph from Halo 3.
Catalyst will be available on multiple playlists from day one, so you’ll get to grips with it pretty quickly.
Forge Open Beta
Halo Infinite: Forge Open Beta
Forge fans, rejoice: the Forge Open Beta is coming your way. After a long period of closed testing, players will be able to participate in the open beta starting around September. More tools will be added as the open beta progresses, so keep an eye here and on Twitter for more information.
Will the co-op campaign mode be removed in Season 2?
A recent roadmap has shown that campaign network cooperative now has a goal of late August, so fingers crossed for that to happen.