Hypercharge Dev Talks Story Campaign, 90s Movies & Battle Royale


Although Hypercharge: without box isn’t exactly a new game, given that it’s been in development for several years now, it’s becoming one of the most enjoyable shooters for fans of co-op, 90s-inspired media. Development of a very early version of this indie game began in 2015 when UK-based studio Digital Cybercherries was first formed by five friends who wanted to make their own miniatures game. Inspired by movies like toy story and toy soldiersor similar games such as Sarge’s Heroes and toy commander, Hypercharge seeks to build an intergenerational bond between people who grew up in the 90s and others who did not.

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This is one of the reasons Hypercharge focuses so much on its co-op feature, which will become all the more interesting with the release of the game’s recently announced campaign mode. This will go live when Hypercharge is finally launching on Xbox, which is currently slated for Q1 2023, but players on Steam and Switch will still be able to play it. Digital Cybercherries’ Joe Henson spoke to Game Rant about the story campaign, ’90s nostalgia, and the possibilities of a battle royale version of Hypercharge.

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How Hypercharge’s Story Mode Bonds Between Generations

Henson said that Hypercharge was designed from the ground up to be an action figure game because the whole team was on board with the idea and everyone was a big fan of action figures because of the timeless value that they have for those who grew up with them. That the 90s was a huge inspiration is a given, but Henson also noted how toy story and particularly toy soldiers were the ideal source for the scale of toys and the world around them, which eventually came into Hypercharge as well.

This can be seen in the current version of the game, but its story mode will benefit even more by tackling the classic themes of good versus evil in a world where bad toys jealous of their counterparts either want to be seen by children or make sure that no toy attracts attention. It is the premise of Hypercharge, where the good side is made by Sergeant Max Ammo’s toys and the bad side is represented by Major Evil, who wants to destroy the “Hypercore” in every human home. The Hypercore is a mystical machine that contains all the memories children have of their action figures, which, if destroyed, would cause all the toys to be forgotten.


“Sergeant Max Ammo is an action figure that the child plays with in the bedroom, and there’s this limited edition Sergeant Max Ammo called Max Damage, but it’s left in the box because it’s an edition limited. The kid won’t break it out, and he gets really jealous of Max Ammo.”

Thus, the first “Hyperwar” ensues between good and evil, and players only deal with the aftermath and the return of the great villain of the story in the new campaign, which will be linked to Hyperchargethe existing Wave mode. There will also be comics explaining the backstory of this toy war, and there will also be little nods to things like toy story, figurines belonging to a child named Andy. All in all, it would be the perfect bonding activity for families with its co-op mode, and Henson points out that Digital Cybercherries has received a lot of positive feedback about it, in particular.


Finally, Henson also considered the possibility of Hypercharge have a battle royale mode if the game is successful enough, or maybe even have the team regroup after wrapping up this project and make a new action figure game with that in mind. Yet Henson also said that battle royale games have become so popular that they oversaturated the market at one point, and there are some big competitors too in the form of Fortnite and other titles. Ultimately, that will be a decision for later, but it’s a worthwhile option nonetheless.

“Hypercharge like a battle royale? Probably not Hypercharge, but if the game blows up, would we consider a battle royale like action figures? I would say yes. We can consider it, it just depends. The technical scope, with servers and all that can cost an incredible amount of money.”

Hypercharge: without box is available on Nintendo Switch and PC. PlayStation and Xbox versions are in development.

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