UPDATE 1:30 p.m. UK: Spellbreak developer Proletariat is being acquired by Blizzard, it has just been announced (thanks, Venturebeat).
The entire 100-person staff of Proletariat will be integrated into Blizzard’s World of Warcraft team, including work on its upcoming Dragonflight expansion.
Blizzard previously absorbed Vicarious Visions, the talented studio behind various Activision titles, including the recent Tony Hawk’s Pro Skater 1+2. This studio eventually ended up working on the Diablo franchise and has now been renamed Blizzard Albany.
ORIGINAL STORY 11:45 UK:Spellbreak, the battle royale where everyone is a wizard, will close in 2023.
The game’s developer, Proletariat, confirmed Spellbreak’s end in a blog post today, and confirmed that the servers will go down early next year.
“Breakers, after over four years of elemental magic and spell combinations, we have made the decision to end development of Spellbreak,” Proletariat wrote. “Thank you to the millions of players who have joined us in the Hollow Lands since 2018; it’s been an amazing journey.”
Eurogamer took a look at Spellbreak in 2020 and found it to be quite fun. The start of each match included the usual battle royale in search of loot (here – elemental gauntlets for you to wield specific powers).
The game’s elemental magic effects could then be used and used in combat, and combined to create flashy results – such as electric tornadoes or poisonous gases set ablaze.
“Our vision was to create a new multiplayer action and spellcasting game with exceptional move and class customization that would give players the ability to unleash their inner battlemage,” Proletariat said today.
“Spellbreak was an ambitious project that saw our team push new boundaries in design and development and we’re excited to continue innovating as we create new titles in the future. To all Spellbreak fans around the world, thank you for the support and dedication that has made the game and the community so special.”