Sharkmob, the team behind Vampire: The Masquerade – Blood Hunt, revealed that their upcoming free-to-play shooter will be monetized through a battle pass system, similar to by fortnite.
Game producer David Sirland spoke to News week on this announcement in more detail in an exclusive interview.
‘Vampire: The Masquerade – Bloodhunt’ Battle Pass Explained
Vampire: The Masquerade started out as a tabletop RPG (like Dungeons and Dragons), before generating several video game adaptations. While most of these spin-offs have stuck with the franchise’s roots, Blood hunt is an attempt to transition into the online shooter market.
Specifically, this is a battle royale experience similar to Call of Duty: War Zone Where Apex Legends.
Like most titles of this popular genre, Vampire: The Masquerade – Blood Hunt will be monetized through a battle pass system. This was revealed during a slot machine game at the Future Games Show yesterday, where Sharkmob explained his plans for the game’s Season 0 content.
Using a model similar to Fortnite, the battle pass will allow you to unlock additional items by leveling up through a multi-level progression system. Access to this will naturally be blocked behind a paywall, but it is not yet clear how much it will cost.
Talk to News week in an exclusive interview, producer David Sirland confirmed that the rewards of this Battle Pass are purely cosmetic. As such, they won’t give premium customers any distinct gaming edge over everyone.
Clarifying this, Sirland said: “It’s driven by vanity. In that sense, it’s pretty standard and we are consciously hesitant to put anything [into the battle pass] this will have an impact on the gameplay.
“Usually the focus is on creating your own vampire. We want to help you make them as cool and unique as possible. It’s all about style, basically and we want to keep it that way. So, yeah, we can confirm that the battle pass rewards will not interfere with gameplay balance. “
A new trailer, which was revealed during the Future Games Show airing, showcased some of the items that will be up for grabs from this battle pass. Among other things, they include different outfits, eyewear accessories, hairstyles, piercings, tattoos, makeup options, player icons, and emotes.
The Battle Pass offering will also evolve over time with the rest of Vampire: The Masquerade – Blood Hunt. Speaking of which, Sirland added, “This is obviously a live service game, and we will add to it over time.
“We have already announced that we are adding a fourth playable clan [the Toreadors] but we have plans for even further. We have a solid foundation that we can build on here, so now we just have to see what our players want. We’re very focused on this community in that regard. “
What is “Vampire: The Masquerade – Bloodhunt”?
In Blood hunt, players will have a selection of undead avatars to choose from (each with their own unique traits) and then have to fend for themselves in the city of Prague. The goal here is to emerge as the last vampire standing as you collect loot, take out rival players, and dodge a bank of poisonous gas that slowly passes the map.
While all of these may seem like fairly typical conventions of the battle royale genre, the game hopes to set itself apart from the competition in a few ways. For example, there will be a number of supernatural powers at your disposal, including the ability to become invisible and easily jump over tall buildings.
There is also the titular “blood hunt” system, which adds an element of stealth to procedures. In a nutshell, you should stay in the shadows as much as possible and never reveal yourself to the human population on the streets. If you don’t, then you will face a hefty penalty and your location will be marked on the map for everyone to see.
In addition to the battle pass reveal, it was also announced at Gamescom that Vampire: The Masquerade – Blood Hunt will be coming to Steam Early Access soon.