“The next generation of battle royale”


Off the Grid developer Gunzilla Games plans to give players a map larger than any other 150-player battle royale game that will feature a full story campaign, 3D-scanned assets, and more.

During the same interview with Gunzilla Games CEO Vlad Korolev where we discussed the developer’s plans to introduce NFT technology to Off the Grid, we also discussed many other aspects of the game that aim to “evolve gender in completely different areas”. The free-to-play game is built in Unreal Engine 5 and will feature a larger island than any map offered by its competitors, as well as a narrative campaign, 3D scanned skins, and loadout customization options.

Off the Grid Cinema Switcher Part 1 Trailer

At Gamescom 2022, Gunzilla Games released the first episode of OTG Cinema, a series of short films directed by Neill Blomkamp that will show what gamers can expect from the game when it launches next year. The series is shot in real time using Unreal Engine 5 and in-game assets so players can see what the game will look like, and if it looks like the trailer suggests below. above, we could be on the right track. There is “a very common issue, where players watch a fancy trailer and [the game] seems unbelievable, but they come into the game and it’s terrible,” Korolev said.

“We are proud to say that everything you see in our trailer is actually recorded in our world[…] we want our community to know that this isn’t fake, this is a real fight, and this is our real world – we just put a camera in there and film our characters.”

Gunzilla is attempting to redefine the Battle Royale genre by delivering a game that “will have better visuals than any game currently on the market, the biggest world, and a completely unique take on Battle Royales.” Apart from the fact that Off the Grid is integrated into Unreal Engine 5, Gunzilla also creates all real-world asset skins and uses 3D scanning to add them to the game. all used the same technique, and we got to see plenty of real-world variations on our trip to Gamescom.

“We created real-world assets and then 3D scanned every square inch of each skin,” Korolev said. “It’s not concept art; we literally 3D scan everything to make it [look] super real. “It’s not just the elements found in the trailer, as Korolev told us that all future assets will also be 3D scanned. The free-to-play game will most likely require a fair amount of post-launch support due to his gameplay. third-person shooter, which will emphasize cosmetic appearance through the use of skins and other assets.

Off the Grid is a free-to-play third-person shooter, Battle Royale, that will support up to 150 players per session on its massive map, split into 50 teams of three. Teams will compete until they are eliminated or the last team standing, much like other games in the genre. Off the Grid, however, will also feature scenarios that will be playable in the same world and session as the deathmatch-style game mode.

“Imagine you’re doing a story mission and the other 150 people are inside your story mission,” Korolev said. “Our dream was to make it random, to make every session different, so players never know what will happen to them in five minutes.”

Much like the introduction of blockchain, the narrative side of the Off the Grid mission will be completely optional for players who want to see what’s on offer. With Hollywood director Neill Blomkamp defining the new IP’s vision, universe and characters, as well as Altered Carbon author Richard Morgan leading the game’s storytelling, the narrative campaign looks very promising.

“We plan to have a strong narrative like Last of Us and God of War, with their amazing storytelling campaigns,” Korolev said. “But we want to unite it with other players if they want to. As you see, everything in our game is optional.”

All gameplay will take place on a single island, or map, and spread across the island will be various points of interest, which will represent different storytelling elements. The catch, however, is that the point of interest may have already been taken by other players, as it’s what Korolev calls a living world. You won’t be able to use the location if other players have captured it, but the map will highlight the fact. Some areas may not be available at that time, and while there will always be somewhere to explore, you’ll never know which parts of the world will be available at that time.

Korolev used the bunker from the first season of the TV show Lost as an analogy to describe the world of Off the Grid. “Imagine that you are running on an island and you are in [Call of Duty] Warzone or Apex Legends or whatever,” Korolev said. “You keep seeing this bunker and then once you see the door is open and you can walk in there and start participating in a storyline.

The freedom to play the way you want seems to be the foundation of Off the Grid, and with that in mind, we were interested to know how this extended to character customization options in-game. While Korolev was reluctant to reveal any too, we were told that the game would feature classless customization based on loadouts. As you can see in the trailer above, the characters feature cyberpunk-style body modifications, and you’ll be able to add them to your character through loadouts, or even find additional “loot pieces” in-game that “completely change the gameplay”. and your abilities.” Although you have a base loadout to start each session, depending on the location or situation you find yourself in, you will need to modify your elements to gain the upper hand.

“I love Apex Legends. I think I spent most of my time in Apex, and I would say we [Off the Grid] closer to Apex, but we’re building this game for a bit more mature audience,” Korolev said. “It’s more hardcore, but if we’re talking about PvP and how long it takes to kill someone, It’s very close to Apex Legends.”

Off the Grid will be available on Xbox Series X and S in 2023. Will it have what it takes to knock out Fortnite, Apex Legends and Call of Duty: Warzone from our best free games on Xbox round-up? Only time will tell, but for now it certainly looks promising. While we’re still quite skeptical of NFTs and blockchain, it’s hard for us not to be interested in what Gunzilla Games is building here. What do you think of the project so far? We’d love to hear your thoughts in the comments!

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